So even though your choices in what weapon to use may seem a little overwhelming put points in what works for you, and sell everything else. Fallout 4 Version check patcher Fixes a lot of problems with newer mods (Not all mods but most) a without the need to go into fo4edit, and works with Fallout VR - Idle hands Absolutely necessary, this solves some of the issues with the VR port and makes it a decent VR game, closest thing to VIRK that we have for Fallout VR, do your self a. If you prefer using rifles or automatic weapons, then putting points in the Commando or Rifleman perks will serve the same outcome. Pistols and pistol ammo are plentiful during the early parts of the game so putting some points in the Gunslinger perk early will give you that extra stopping power and increase their base damage numbers for your pistol arsenal. So what to carry? What’s the best type of weapon? Thankfully this all comes down to preference, and with your skill with pistols, rifles, heavy, and automatic weapons tied to four separate perks you’re better off sticking with no more than two different styles of weaponry for the most part. Of course, you’ll need to find them first.
There are a lot of weapons in Fallout 4, and when you take into account the number of modifications on offer and the Legendary abilities that some carry, there’s hundreds to choose from.